Slay the Spire 2 Wiki

Card

Juggernaut

Whenever you gain Block, deal 5 damage to a random enemy.

Juggernaut is a 2-cost Rare Power card for the Ironclad that deals 5 damage to a random enemy whenever you gain Block for the rest of combat. This turns every Block card into a damage source, creating a passive damage engine that scales with the number of Block triggers per turn.

Juggernaut shines with multi-trigger Block sources. Rage grants Block per Attack played, potentially triggering Juggernaut multiple times per turn. Feel No Pain triggers Juggernaut for each card Exhausted. Flame Barrier, Shrug It Off, and Iron Wave all trigger it. In a Barricade deck, the constant Block generation means Juggernaut is firing nearly every card play. Grapple deals extra damage when gaining Block, stacking with Juggernaut's passive trigger.

Juggernaut is a powerful addition to any Block-heavy Ironclad deck. Pick it when you have at least 4-5 Block-generating cards to trigger it consistently. Against multi-enemy encounters, the random targeting helps clear smaller enemies passively. Against Kin Priest, the passive damage supplements your active damage output. It is less useful in pure Strength decks that do not generate much Block. The Ironclad's natural Block generation makes Juggernaut a reliable damage supplement.

Details

Card TypePower
Cost2
RarityRare
TargetSelf
Effect TextWhenever You Gain Block, Deal 5 Damage To A Random Enemy.

Character

NoindexYes
In GameConfirmed

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Quick Facts

Type
Card
Confidence
Medium
Verified
Mar 12, 2026