Slay the Spire 2 Wiki

Card

Feel No Pain

Whenever a card is Exhausted, gain 3 Block.

Feel No Pain is a 1-cost Uncommon Power card for the Ironclad that grants 3 Block whenever a card is Exhausted for the rest of combat. This passive Block generation turns every Exhaust trigger into defensive value, making it one of the most efficient defensive cards in Exhaust-heavy decks.

Feel No Pain pairs perfectly with Dark Embrace to create the twin pillars of any Exhaust engine, providing both Block and card draw from every Exhaust. Fiend Fire triggers it for each card Exhausted from your hand, potentially generating 15 or more Block in a single play. Second Wind, Burning Pact, True Grit, and Stoke all provide additional Exhaust triggers. Conflagration Exhausts your entire hand, generating massive Block alongside its damage.

Feel No Pain is arguably the Ironclad's best defensive card in Exhaust builds. At only 1 energy, it provides repeatable Block that scales with how many cards you Exhaust per turn. Pick it whenever you are building around Exhaust, and prioritize it highly even in non-Exhaust decks that happen to have a few Exhaust cards. Against aggressive bosses like The Insatiable, the passive Block generation can be the difference between life and death. It is a key card for the Ironclad's survival strategy.

Details

Card TypePower
Cost1
RarityUncommon
TargetSelf
Effect TextWhenever A Card Is Exhausted, Gain 3 Block.

Character

NoindexYes
In GameConfirmed

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Quick Facts

Type
Card
Confidence
Medium
Verified
Mar 12, 2026