Slay the Spire 2 Wiki

Card

Inflame

Gain 2 Strength.

Inflame is a 1-cost Uncommon Power card for the Ironclad that provides an immediate and permanent 2 Strength boost. Unlike temporary Strength effects, this bonus persists for the entire combat, making every Attack played afterward deal 2 additional damage. At just 1 energy, it is one of the most efficient Strength-generating cards available.

Inflame synergizes powerfully with Demon Form to create overwhelming Strength stacking, and with multi-hit cards like Primal Force, Twin Strike, and Whirlwind where each hit benefits from the Strength bonus. Aggression provides a larger initial Strength burst but decays over time, making Inflame the more reliable long-term choice. Pair it with Rupture and self-damage cards like Offering and Hemokinesis for even more Strength generation.

Inflame is a versatile pickup for any Ironclad deck that plans to deal damage through Attacks. It is excellent in Strength-scaling builds but also valuable in aggressive decks that want to end fights quickly. Against Lagavulin Matriarch, who debuffs your Strength, having multiple Strength sources like Inflame helps you stay ahead. Pick this card early in a run to make every subsequent Attack card more valuable. It fits both the Strength archetype and general aggressive Ironclad strategies.

Details

Card TypePower
Cost1
RarityUncommon
TargetSelf
Effect TextGain 2 Strength.

Character

NoindexYes
In GameConfirmed

Guides & Articles

Quick Facts

Type
Card
Confidence
Medium
Verified
Mar 12, 2026